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Fifth Edition SRD
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Table Of Contents
Races
Dwarf
Elf
Halfling
Human
Dragonborn
Gnome
Half-Elf
Half-Orc
Tiefling
Classes
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard
Beyond 1st Level
Multiclassing
Alignment
Languages
Inspiration
Backgrounds
Equipment
Selling Treasure
Armor
Weapons
Adventuring Gear
Tools
Mounts and Vehicles
Trade Goods
Expenses
Feats
Using Ability Scores
Ability Scores and Modifiers
Advantage and Disadvantage
Proficiency Bonus
Ability Checks
Using Each Ability
Saving Throws
Adventuring
Time
Movement
The Environment
Resting
Between Adventures
Combat
The Order of Combat
Movement and Position
Actions in Combat
Making an Attack
Cover
Damage and Healing
Mounted Combat
Underwater Combat
Spellcasting
What Is a Spell?
Casting a Spell
Spell Lists
Spell Descriptions
Magic Items
Attunement
Wearing and Wielding Items
Activating an Item
Magic Items A-Z
Sentient Magic Items
Artifacts
Monsters
Legendary Creatures
Monsters A-Z
Running the Game
Traps
Diseases
Madness
Objects
Poisons
Appendices
Appendix PH-A: Conditions
Appendix PH-B: Fantasy-Historical Pantheons
Appendix PH-C: The Planes of Existence
Appendix MM-A: Miscellaneous Creatures
Appendix MM-B: Nonplayer Characters
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