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Gearhead
Core Book, Starter Booklet

For other people, the Zone is an empty wasteland, littered with useless scrap and garbage. For you, it’s a gold mine that is never depleted. There are remains from the Old Age everywhere, broken technical wonders. You have mastered the art of turning them into new, working contraptions. They’re not pretty. But they work. Most of the time. And the People have learned to value your craft.

Typical Names: Quark, Octane, Plonk, Zingo, Zippo, Delta, Iridia, Loranga, Nafta, Zanova

Key Attribute: Wits

Specialist Skill: Jury-Rig

APPEARANCE

Choose from the options below or decide for yourself.

  • Face: goggles, grinning, spiked hair, hairless, bloodshot eyes, dirty, always chewing
  • Body: thin, wiry, extremely skinny, very short, abnormally fat
  • Clothes: dirty yellow coverall, bicycle chains, patched-up raincoat, T-shirt with heavy metal motif, cables and light bulbs.
TALENTS

Choose one, you can learn more later. Talents are explained in Chapter 4.

RELATIONSHIPS TO OTHER PCs

Choose from the options below or decide for yourself.

  • is awesome. Keep close.
  • is a bit slow on the uptake. Best explain stuff. In detail.
  • makes you nervous. You don’t like the way he looks at you.
  • is out for your gear. Keep it close.
RELATIONSHIPS TO NPCs

Choose from the options below or decide for yourself.

You hate:
  • The Gearhead Pontiak, who thinks he’s so smart.
  • The Fixer Sixter, who tricked you out of an artifact.
  • The Stalker Kara, who left you in the Zone.
You need to protect:
  • The Boss Johammed, who pays well for jury-rigs.
  • The Enforcer Elon, who is always there when you need him.
  • The Stalker Yassan, who has promised to take you deep into the Zone.
YOUR BIG DREAM

Choose from the options below or decide for yourself.

  • To build something that will change the People’s life forever.
  • To find Eden and explore all the technical marvels hidden there.
  • To build a weapon that causes widespread destruction.
GEAR

You start the game with 2D6 bullets, D6 rations of grub and D6 rations of water. You may also roll for one artifact, which you will start the game with.

Choose one of these starting weapons: brass knuckles, bicycle chain, scrap pistol. You can buy extra gear with bullets.