The world of Mutant: Year Zero is a brutal place. Sometimes, you have no choice but to fight for your life, eye to eye. Roll for this skill when you attack someone in close combat. Read more about conflicts in Chapter 6.
Failure: You stumble and miss. Now it’s your opponent’s turn…
Success: You hit, and inflict weapon damage on your opponent.
Stunts: For every extra you roll, choose one of these stunts:
- You inflict one more point of damage. You can choose this stunt multiple times, if you roll several .
- You subdue or tire your enemy. He suffers one point of fatigue.
- You increase your initiative score by 2, taking effect next turn.
- You knock or pull a weapon or other object from your opponent. You choose which. During a conflict, picking up a dropped object counts as a maneuver.
- Your opponent falls to the ground or is pushed back, for example through a doorway or over a cliff.
- You hold the opponent in a grapple. He needs to successfully Fight you to break free, and can’t perform any other action (or any maneuver) until he has done so – or until you are broken or let him go.
Weapons: When you Fight you can use weapons such as clubs, knives and spears.
Defense: When someone Fights you, you can try to defend yourself. When you defend, you also roll for Fight, with a specific set of stunts available.