The road ahead is blocked by a stinking stream. The PCs have three options: climbing to the other side on the remnants of an old bridge (roll for
, failure means a 20-foot fall (roll 4 dice, each six/ rolled causes 1 point of damage), plus 1 Rot Point from the water), wading across (automatically 1 Rot Point) or taking a long detour around the stream. Rot Points accumulate in the body – each time a character suffers a new Rot Point, roll a number of dice equal to total number of Rot Points the character has. For each six/ rolled, the character suffers 1 point of damage.