Perception +36; greater darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet
Languages Common, Daemonic, Draconic, Necril, Shadowtongue
Skills Acrobatics +33, Athletics +38, Deception +34, Intimidation +36, Nature +34, Stealth +35, Survival +34
Str +10, Dex +5, Con +7, Int +6, Wis +8, Cha +6
AC 45; Fort +35, Ref +33, Will +38; +1 status to all saves vs. magic
HP 375; Immunities negative, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 40
Attack of Opportunity Jaws only.
Speed 60 feet, fly 200 feet
Melee jaws +38 (negative, magical, reach 20 feet), Damage 4d10+18 piercing plus 4d6 negative and drain vigor
Melee claw +38 (agile magical, reach 15 feet), Damage 4d10+18 slashing
Melee tail +36 (magical, reach 25 feet), Damage 4d12+18 slashing
Melee wing +36 (agile, magical reach 20 feet), Damage 3d10+18 slashing
Primal Innate Spells DC 42; 10th
; 9th (at will), ; 8th (at will); Cantrips (10th)Rituals DC 42;
(shadows only)Breath Weapon As
, but a 50-foot cone, DC 42, the dragon’s negative breath deals 21d6 negative damage or 25d6 force damage to undead, and the dragon’s shadow breath causes enfeebled 3.Draconic Frenzy As
.Draconic Momentum As young umbral dragon.
Drain Vigor (primal, necromancy) When the dragon deals negative damage to a living creature with its jaws Strike, the umbral dragon gains 20 temporary Hit Points and the creature must succeed at a DC 41 Fortitude save or become enfeebled 2. Further damage dealt by the dragon’s jaws Strike increases the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled 4.
Ghost Bane As young umbral dragon, but 8d6 force damage to undead.
Primal Dragons of Golarion
Golarion is not home to many primal dragons. Yet primal dragons do still come to Golarion now and then, whether to escape persecution in their home plane, build new lairs, torment and brutalize weaker creatures, or seek knowledge and resources that are scarce or unavailable at home.
can be found along Golarion’s coastlines but are often frustrated by piracy and other lawless elements. They tend to avoid heavily populated coastal areas like the Shackles and instead choose remote islands in the oceans as their homes, where they can rule small communities of their own curation. are even more isolated, and lacking any interest in politics, they prefer to dwell in large mountain ranges like the Kodars or the Barrier Wall. Crystal dragons’ vanity compels them to seek places that complement their natural beauty, such as gem-studded caverns in the Darklands. Of all the primal dragons, cantankerous magma dragons may be the ones most often found dwelling on Golarion, where they are drawn to volcanic ranges like the Five Kings Mountains. Umbral dragons hail not from an Elemental Plane but the Shadow Plane, and they can be encountered anywhere the borders to that plane grow thin, particularly in the sinister nation of Nidal.