Perception +12; lifesense 30 feet, tremorsense (imprecise) 30 feet
Skills Athletics +13, Stealth +11, Survival +12
Languages Common (can’t speak any language)
Str +4, Dex +2, Con +4, Int –4, Wis +3, Cha +0
AC 22; Fort +13, Ref +11, Will +10
HP 75, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious, visual
Pus Burst Trigger The giant crawling hand takes piercing or slashing damage; Effect A random creature adjacent to the giant crawling hand is sprayed with vile pus that deals 4d6 negative damage. The affected creature must attempt a DC 21 Reflex save.
Critical Success The creature takes no damage.
Success The creature takes half damage and becomes sickened 1.
Failure The creature takes full damage and becomes sickened 2.
Critical Failure The creature takes double damage and becomes sickened 3.
Speed 20 feet
Melee claw +15, Damage 2d6+7 slashing plus Grab
Mark Quarry As
.Giant Crawling Hand
A giant crawling hand is the appendage of a very large creature, such as a giant.