Levaloch

Levaloch

Creature 7

Perception +16; greater darkvision

Languages Celestial, Infernal; telepathy 100 feet

Skills Acrobatics +14, Athletics +17, Intimidation +14, Religion +14

Str +6, Dex +3, Con +4, Int +2, Wis +3, Cha +1

Hellstrider A levaloch ignores the effects of non-magical difficult terrain. They take no damage from caltrops or from damaging terrain that deals physical, acid, or cold damage. A levaloch can move through liquids up to 5 feet deep at their full Speed.

AC 25; Fort +17, Ref +14, Will +12; +1 status to all saves vs. magic

HP 105; Immunities death effects, disease, doomed, drained, fatigued, fire, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious; Weaknesses good 5; Resistances physical 5 (except silver)

Phalanx Fighter All devils of equal or lower level adjacent to a levaloch gain a +1 circumstance bonus to their AC as the levaloch shields them from harm.

Stable Stance A levaloch gains a +2 circumstance bonus to their Fortitude DC against being Shoved and to other saving throws to resist being moved against their will.

Speed 30 feet, climb 30 feet

Melee trident +19 (evil, magical), Damage 2d8+9 piercing plus 1d6 evil and merciless thrust

Ranged trident +16 (evil, magical, thrown 20 feet), Damage 2d8+9 piercing plus 1d6 evil

Ranged barbed net +16 (magical, range increment 20 feet), Effect barbed net

Rituals DC 22; 

Barbed Net When a levaloch hits a creature with their barbed net, the net wraps around the target, which becomes clumsy 1 and takes a –10-foot circumstance penalty to its Speeds. If the Strike was a critical success, the target is also immobilized. When a creature Escapes (DC 22), or if the Strike misses, the net crumbles into rust. Each time a creature attempts to Escape, it takes 1d6 slashing damage from the net’s barbs, regardless of whether the attempt succeeds.

Forge Weapon (manipulate) A levaloch reforges part of their barbed iron substance into a new +1 striking trident or barbed net. Their previous trident crumbles to rust. When the levaloch is destroyed, any tridents or barbed nets they created crumble to rust.

Merciless Thrust When a levaloch hits a creature that has the clumsy, enfeebled, immobilized, or restrained conditions with a melee trident Strike, the Strike deals an additional 2d6 damage.

Levaloch (Warmonger Devil)

Fearsome giants of jagged iron, levalochs serve in the armies of Hell as potent warriors and tenacious hunters—creatures of absolute discipline endlessly obedient to diabolical tyrants.