Pukwudgie

Pukwudgie

Creature 7

Perception +17; low-light vision

Languages Common, Elven, Gnomish, Sylvan

Skills Crafting +15, Deception +14, Medicine +15, Nature +17, Stealth +17, Thievery +15

Str +4, Dex +6, Con +3, Int +4, Wis +6, Cha +3

Items +1 hatchet, shortbow

AC 25; Fort +12, Ref +15, Will +17

HP 100; Resistances poison 5; Weaknesses cold iron 10

Defensive Quills A creature that hits a pukwudgie with an unarmed Strike or a non-reach melee Strike takes 3d8 piercing damage (basic Reflex save). On a critical failure, the creature also takes 1d6 persistent poison damage from the poisoned quills.

Speed 25 feet

Melee hatchet +17 (agile, magical, sweep), Damage 1d6+10 slashing plus pukwudgie poison

Ranged hatchet +19 (magical, thrown 10 feet), Damage 1d6+10 slashing plus pukwudgie poison

Ranged shortbow +18 (deadly d10, range increment 60 feet), Damage 1d6+6 piercing plus pukwudgie poison

Primal Innate Spells DC 25, attack +17; 4th 

; 3rd ; 2nd  (at will, self only)

Change Shape (concentrate, polymorph, primal, transmutation) The pukwudgie takes on the physical form of a giant porcupine. Their size changes to Medium, they lose their weapon Strikes, and they gain a quill Strike (+18 for 2d8+6 piercing plus 1d8 persistent poison).

Pukwudgie Poison (poison); Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 1d6 poison damage and stupefied 1 (1 round); Stage 2 1d6 poison damage and stupefied 2 (1 round); Stage 3 1d6 poison damage, confused, and stupefied 2 (1 round)

Pukwudgie

Pukwudgies go by many names in many regions, but those who know of them agree that defying their mischievous nature provokes their wrath.

In ancient times, pukwudgies traveled to the Material Plane from the First World, perhaps in the wake of the gnome emigration. These proud fey are obsessed with displays of respect, and while they first attempted to befriend mortals, each attempt ended in tragedy as the pukwudgies perceived any potential slight as a grave insult. Mortals, fearing these reactions, began to view pukwudgies as nuisances, and pukwudgies in turn began to resent mortals and the gods that favored them. At their best, pukwudgies play cruel jokes on mortals they encounter. At their worst, they’ve been known to kidnap and even kill those who don’t treat them with proper respect.

Pukwudgies make their villages in the oldest forests, concealed under

spells and rituals. They travel freely between the Material Plane and the First World through tiny portals beneath hills, trees, or stones. No strangers to violence, pukwudgies rarely travel alone and often anoint their quills or weapons with a custom-brewed poison before entering hostile situations.

Standing about 2 feet tall, a pukwudgie sports sharp quills growing from their head that extends down their back. Their skin tone varies by the region in which they live, ranging from pale gray to brown.