Perception +10; low-light vision
Languages Aquan, Common, Druidic, Sylvan;
(seaweed only)Skills Athletics +9, Nature +10, Ocean Lore +9, Stealth +9, Survival +8
Str +2, Dex +4, Con +3, Int +0, Wis +3, Cha +1
AC 19; Fort +8, Ref +11, Will +8
HP 45
Verdant Burst As
, except plants regain 3d8 Hit Points and the area sprouts seaweed instead of vines.Speed 20 feet, swim 20 feet
Melee seaweed strand +11 (agile, finesse, reach 10 feet), Damage 1d8+4 bludgeoning
Ranged water jet +11 (range increment 30 feet), Damage 1d8+4 bludgeoning plus sea spray
Primal Innate Spells DC 20; 4th
Change Shape (concentrate, polymorph, primal, transmutation) As vine leshy, except the seaweed leshy transforms into a patch of seaweed.
Sea Spray A seaweed leshy’s water jet has enough salt in it to temporarily impair their target’s vision. On a hit, the target must succeed at a DC 20 Fortitude save or be dazzled for 1 minute or until it spends 3 Interact actions wiping the salt out of its eyes. On a critical hit, a target that fails its Fortitude save is also blinded for 1 round.
Seaweed Leshy
Calmer than most of their other botanical brethren, seaweed leshys are a tranquil, discerning breed of leshy. They seek to mimic the ocean in their attitudes, moving with the waves of life and accepting what comes and goes while acknowledging the good and the bad.
Seaweed leshys make their homes in tidal pools surrounded by other sea creatures. They believe their freshwater counterparts to be sheltered and naive, living in their secluded ponds and babbling brooks, though this doesn’t stop them from forming friendships with freshwater leshys.
Seaweed leshys vary in size, shape, and physical makeup. While the majority of seaweed leshys reach about 2 feet in height, some remain as small bundles of strands that stand about 6 to 8 inches tall.