Perception +36; darkvision, true seeing
Languages Abyssal, Celestial, Common; telepathy 100 feet
Skills
+45, +41, +36, +38, +38, +36Str +10, Dex +4, Con +9, Int +8, Wis +6, Cha +8
Items
,AC 46; Fort +37, Ref +34, Will +35; +4 status to all saves vs. mental or divine
HP 540; Immunities death effects, disease
Impossible Stature (
, , , ) 100 feet. Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a DC 45 Will save or its movement toward the titan is movement over (greater difficult terrain on a critical failure) for 1 round.Attack of Opportunity The titan can use their
when a creature within their reach uses a action, in additional to its normal trigger. They disrupt actions on any hit, not just a critical hit—including triggering concentrate actions.Speed 40 feet;
Melee halberd +42 (
, 40 feet, S), Damage 4d10+25 piercingMelee foot +39 (
, reach 30 feet), Damage 4d8+20 bludgeoningRanged rock +39 (
, 200 feet), Damage 3d12+20 bludgeoningDivine Innate Spells DC 45; 10th
, ; 8th (at will), (at will), (at will); 7th ; 6th (×3); 5th ; Constant (10th) ,Divine Rituals DC 45;
,Godslayer (divine) Trigger The titan damages a creature capable of using divine spells or abilities; Effect The creature must attempt a DC 45 Will save.
Critical Success The creature is unaffected.
Success The creature can’t use divine spells or abilities for 1 round and is
2. Only powerful non-divine magic, such as , can undo this effect.Failure As success, but the duration is 1 minute.
Critical Failure As success, but the duration is unlimited.
Throw Rock (
, ) If a titan’s rock Strike isn’t a critical failure, the rock explodes, dealing 10d6 damage of a damage type of the titan’s choice to all creatures in a 20-foot burst (DC 45 basic Reflex save).Titanic Charge The titan
twice and makes a melee . If the Strike hits, the titan can cast centered on the target as a free action.Trample Huge or smaller, foot, DC 45. The titan Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The titan can attempt to Trample the same creature only once in a single use of Trample. The titan deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Wide Cleave The titan makes a melee weapon Strike against each foe within their reach. This counts as three attacks for the titan’s
.Thanatotic Titan
Thanatotic titans served as assassins in the war against the deities. They learned to sever their targets’ divine connections, murdering mortal priests and divine heralds alike. Thanatotic titans were locked away in the Abyss, but some sneak away from the Abyss to continue their sprees of murder and mayhem.