Perception +26; darkvision
Languages Common, Dwarven, Undercommon
Skills Athletics +29, Crafting +30, Droskar Lore +26
Str +8, Dex +4, Con +6, Int +3, Wis +5, Cha +2
Items +2 , soul chain (+2 greater , 11th level), +2
AC 37; Fort +28, Ref +24, Will +25
HP 285, eternal damnation, negative healing; Immunities death effects, disease, fire, paralyzed, poison, unconscious; Weaknesses cold 10
Eternal Damnation (divine, necromancy) As long as its soul chain remains intact, the accursed forge-spurned can’t be truly destroyed and rises again fully healed at the next sundown, even if its physical body was destroyed. Information about soul chains appears in the Soul Chains sidebar.
Searing Heat (fire) A creature that touches the accursed forge-spurned (including grappling it or hitting it with an unarmed attack) takes 4d6 fire damage (DC 33 basic Reflex save).
Speed 20 feet
Melee soul chain +31 (disarm, finesse, reach, trip), Damage 3d8+14 slashing plus 1d6 fire and soul siphon
Melee warhammer +31 (shove), Damage 2d8+14 bludgeoning
Inflate Bellows Requirement The accursed forge-spurned has used Forge Breath. Effect The accursed forge-spurned re-inflates its flaccid lungs, enabling it to use Forge Breath again.
Forge Breath (divine, evocation, fire) The accursed forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the accursed forge-spurned and persists for 1d4 rounds. Creatures that move into or start their turn in the area take 12d6 fire damage (DC 36 basic Reflex save). A creature that fails its save is also blinded for 1 minute. Creatures within the cloud are concealed, though not from the accursed forge-spurned. The accursed forge-spurned can’t use Forge Breath again until it has used Inflate Bellows.
Soul Chain (divine, fire, necromancy) If a creature is slain by an attack from the soul chain and the accursed forge-spurned is able to retain the creature’s corpse, it can bind the creature’s soul into the soul chain (as
) with a day of work at a forge and a DC 20 Crafting check. An individual whose soul is bound in this way can’t be resurrected unless the soul chain is destroyed (Hardness 10, 40 HP, BT 20).Soul Siphon (divine, necromancy) When the accursed forge-spurned critically hits a target with its soul chain, the chain leeches away a portion of the target’s soul. The target must attempt a DC 36 Fortitude save.
Critical Success The target is unaffected.
Success The target is drained 1.
Failure The target is drained 2.
Critical Failure The target is drained 2 and stunned 2 from the pain.