Perception +29; greater darkvision, scent (imprecise) 60 feet
Languages Common, Draconic, Necril, Shadowtongue
Skills Acrobatics +25, Athletics +31, Deception +28, Intimidation +28, Nature +25, Stealth +27, Survival +28
Str +8, Dex +4, Con +6, Int +4, Wis +6, Cha +5
AC 37; Fort +27, Ref +25, Will +27; +1 status to all saves vs. magic
HP 275; Immunities negative, paralyzed, sleep
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 34
Attack of Opportunity Jaws only.
Speed 50 feet, fly 180 feet
Melee jaws +30 (negative, reach 15 feet), Damage 3d10+14 piercing plus 3d6 negative
Melee claw +30 (agile, magical, reach 10 feet), Damage 3d10+14 slashing
Melee tail +28 (magical, reach 20 feet), Damage 3d12+14 slashing
Melee wing +28 (agile, magical, reach 15 feet), Damage 2d10+14 slashing
Primal Innate Spells DC 36; 7th
(at will), , ; Cantrips (7th)Breath Weapon The umbral dragon breathes in one of two ways. They can’t use Breath Weapon again for 1d4 rounds.
- Negative (necromancy, negative, primal) The dragon breathes a blast of darkness in a 40-foot cone that deals 16d6 negative damage (DC 36 basic Reflex save). Undead creatures take 19d6 force damage instead of the negative damage.
- Shadows (necromancy, primal, shadow) The dragon breathes a blast of shadows in a 40-foot cone. Each creature within the cone must attempt a DC 36 Fortitude save.
Critical Success The creature is unaffected.
Success The creature is enfeebled 2 for 1 round.
Failure The creature is enfeebled 2 for 1 minute.
Critical Failure The creature is enfeebled 2 for 1 minute and blinded for 1 round.
Draconic Frenzy As
.Draconic Momentum As young umbral dragon.
Ghost Bane As young umbral dragon, but 6d6 force damage to undead.
Primal Dragons of Golarion
Golarion is not home to many primal dragons. Yet primal dragons do still come to Golarion now and then, whether to escape persecution in their home plane, build new lairs, torment and brutalize weaker creatures, or seek knowledge and resources that are scarce or unavailable at home.
can be found along Golarion’s coastlines but are often frustrated by piracy and other lawless elements. They tend to avoid heavily populated coastal areas like the Shackles and instead choose remote islands in the oceans as their homes, where they can rule small communities of their own curation. are even more isolated, and lacking any interest in politics, they prefer to dwell in large mountain ranges like the Kodars or the Barrier Wall. Crystal dragons’ vanity compels them to seek places that complement their natural beauty, such as gem-studded caverns in the Darklands. Of all the primal dragons, cantankerous magma dragons may be the ones most often found dwelling on Golarion, where they are drawn to volcanic ranges like the Five Kings Mountains. Umbral dragons hail not from an Elemental Plane but the Shadow Plane, and they can be encountered anywhere the borders to that plane grow thin, particularly in the sinister nation of Nidal.