Amiri (Level 1)

Amiri (Level 1)

Creature 1

Female versatile human barbarian (

 background)

Perception +5 (expert)

Languages Common, Hallit

Skills Acrobatics +5 (trained), Athletics +7 (trained), Intimidation +4 (trained), Nature +3 (trained), Survival +3 (trained), Warfare Lore +3 (trained)

Str +4 (18), Dex +2 (14), Con +2 (14), Int +0 (10), Wis +0 (10), Cha +1 (12)

Items 

, Large , belt pouches (2),  (10),   (a magic weapon she doesn’t use herself but could potentially gift to the PCs—see Kingmaker Adventure Path A Call for Heroes),  (4),  (50 feet),  (2 weeks),  (5), , 80 sp

AC 18; Fort +7, Ref +5, Will +5

HP 22

Speed 25 feet

Melee Large bastard sword +7 (two-hand d12), Damage 1d8+4 slashing

Ranged javelin +5 (thrown), Damage 1d6+4 piercing

Rage (barbarian, concentrate, emotion, mental) See below.

Sudden Charge (barbarian, flourish, open) See below.

Ancestry Feats

Class Feats 

General Feats 

Skill Feats 

Class Abilities AnathemaRageGiant Instinct