Perception +9; darkvision
Skills Athletics +11
Str +4, Dex –2, Con +5, Int –5, Wis +0, Cha –5
AC 19 (15 when broken); construct armor; Fort +12, Ref +5, Will +5
HP 35; Hardness 6; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor As
, but reduced to AC 15 when broken.Speed 20 feet
Melee fist +11 (magical), Damage 1d8+6 bludgeoning plus Grab
Animated Statue
Animated statues are often used to guard crypts, small shrines, or areas in government buildings where they can be positioned amid normal statues to hide their true nature until an intruder arouses their ire. Adventurers’ suspicions regarding statues suddenly animating and attacking has led many less scrupulous adventurers to automatically attack any statues they encounter, ruining harmless, ancient relics.