Aphorite Sharpshooter

Aphorite Sharpshooter

Creature 4

Perception +8; darkvision

Languages Common, Utopian

Skills Acrobatics +10, Athletics +8, Deception +10, Diplomacy +10, Engineering Lore +9, Intimidation +10

Str +2, Dex +4, Con +2, Int +1, Wis +0, Cha +2

Items breastplate, crossbow (50 bolts), outrageous hat, shortsword

AC 21; Fort +10, Ref +12, Will +8

HP 60

Crystalline Dust Frequency once per day; Effect The sharpshooter becomes concealed for 4 rounds, though they can’t use the concealment to Hide or Sneak, as normal for concealment where their position is obvious.

Speed 20 feet

Melee shortsword +14 (agile, finesse, versatile S), Damage 1d6+8 piercing

Ranged crossbow +14 (range increment 60, reload 1), Damage 1d8+8 piercing

Divine Innate Spells DC 18; 1st 

Calculated Reload When the sharpshooter reloads their crossbow, they also calculate the best angle to their target, increasing the damage die from 1d8 to 1d10 and gaining a +2 circumstance bonus to their damage roll for their next crossbow Strike, as long as it occurs before the end of their next turn.

Hurtful Critique (auditory, emotion, linguistic, mental) The sharpshooter makes witty, but disparaging comments about the fighting style of a target within 30 feet, expressing sympathy over every missed blow and providing sarcastic advice on how to improve. The target must succeed at a DC 18 Will save or take a –1 circumstance penalty to attack rolls (–2 on a critical failure) for 1 minute or until it makes a successful Strike against the sharpshooter. A creature who critically succeeds or who Strikes the sharpshooter after failing is immune to that sharpshooter’s Hurtful Critique for 1 hour.

Aphorite

The denizens of the Eternal City of Axis first forged aphorites to serve as emissaries, agents, and facilitators, with one foot in the sublime, perfect order of the Plane of Law, and one in the messy, murky, confusing muck of the Material Plane. In time, aphorites spread across the length and breadth of Golarion. Today they can be found in any corner of any land, and only a fraction still serve Axis directly.

Aphorites, like all planar scions, stand out quite vividly from their fellow mortals, sporting metallic skin, a faint coating of crystalline dust, a swirl of mathematical symbols, or perfectly symmetrical features. Many aphorites think logically and find satisfaction in careers dealing with numbers and information. Often, this leads them to become bookkeepers, clerks, or architects, but some become military engineers or sharpshooters. Others are drawn to the art of production, becoming blacksmiths, carpenters, engineers, architects, tailors, masons, or other such artisans. But no matter their careers, aphorites often feel the urge to tinker, and aphorite inventions draws both mockery and appreciation in equal measure.

Aphorites who work in less academic professions, such as mercenaries or laborers, sometimes hide their keen analytical intelligence beneath extravagant demeanors and flamboyant hats. Some craft even these disguises with the same depth and complexity they do others aspect of their lives, considering every theatrical mannerism carefully and planning out their every detail.