Perception +9; motion sense 60 feet, no vision
Skills
+18Str +7, Dex –5, Con +7, Int –5, Wis +0, Cha –5
Motion Sense A black pudding can sense nearby motion through vibration and air movement.
AC 14; Fort +18, Ref +6, Will +11
HP 165; Immunities acid, critical hits, mental, piercing, precision, slashing, unconscious, visual
Corrosive Mass A creature that hits the pudding with a metal or wooden weapon must succeed at a DC 22 Reflex save or the weapon takes 2d6 acid damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save.
Split When the black pudding is hit by an attack that would deal slashing or piercing damage and has 10 or more HP, it splits into two identical puddings, each with half the original’s HP. One pudding is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or sturdy to push).
Speed 20 feet, climb 20 feet; suction
Melee pseudopod +18 (
10 feet), Damage 2d8+7 bludgeoning plus 2d6 acid, corrosive touch, and GrabConstrict 1d8+7 bludgeoning plus 1d6 acid, DC 26
Corrosive Touch When the pudding hits a creature with its pseudopod, any acid damage is dealt to the creature’s armor or clothing as well as the creature.
Suction The pudding can climb on ceilings and other inverted surfaces, though such surfaces are
for it.Black Pudding
Most often found below ground, these oozes scour caves for objects to dissolve with their corrosive secretions. This caustic acid is particularly dangerous to creatures that attack a pudding, as it can quickly damage and destroy gear.