Child of Venom

Child of Venom

Creature 13

Magically mutated human scrappers

Perception +23

Languages Common

Skills Acrobatics +27, Athletics +24, Stealth +27, Thievery +27

Str +5, Dex +8, Con +5, Int +0, Wis +3, Cha +0

Items

AC 31; Fort +24, Ref +27, Will +20

HP 300; Immunities acid, critical hits, piercing, precision, slashing

Split When a child of venom is hit by an attack that would deal slashing or piercing damage and the child of venom has at least 20 HP, the creature splits into two identical children of venom with half the original’s HP. One child of venom is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, they automatically push creatures and objects out of the way to fill a space.

Speed 30 feet, climb 30 feet; suction

Melee shortsword +28 (agile, finesse, magical, versatile S), Damage 2d6+9 piercing plus 3d6 acid

Melee pseudopod +25 (reach 10 feet), Damage 2d8+9 bludgeoning plus 3d6 acid and Push

Ranged acid spit +27 (range increment 30 feet), Damage 7d6 acid

Sneak Attack The child of venom deals an additional 3d6 precision damage to flat-footed creatures.

Suction The child of venom can climb on ceilings and other inverted surfaces, though such surfaces are difficult terrain for them.