Perception +4; darkvision
Languages Common, Necril
Skills
+7, +8, +5, +5, +8, +7, Vampire +8Str +2, Dex +3, Con +0, Int +4, Wis +0, Cha +1
Items
, containing their prepared spells,AC 17; Fort +4, Ref +7, Will +6; +2 circumstance to all saves vs. disease
HP 22, void healing
Blood of the Night The dhampir’s penalty and Hit Point reduction from the
condition are reduced as though the condition value were 1 lower.Speed 25 feet
Melee dagger +7 (
, , S), Damage 1d4+2 piercingMelee staff +6 (
d8), Damage 1d6+2 bludgeoningMelee fist +7 (agile, finesse,
), Damage 1d4+2 bludgeoningRanged dagger +7 (agile,
10 feet, versatile S), Damage 1d4+2 piercingArcane Prepared Spells DC 18, attack +8; 1st
, , (×2); Cantrips (1st) , , , ,