Dust Mephit

Dust Mephit

Creature 1

Perception +3; darkvision

Languages Auran, Terran

Skills Acrobatics +7, Stealth +7

Str +1, Dex +4, Con +1, Int –2, Wis +0, Cha –1

AC 17; Fort +6, Ref +9, Will +5

HP 16, fast healing 2 (in dust or sand); Immunities bleed, paralyzed, poison, sleep

Speed 20 feet, fly 35 feet

Melee claw +9 (agile, finesse), Damage 1d6+1 slashing

Arcane Innate Spells DC 17; 2nd 

Breath Weapon (air, arcane, earth) The dust mephit breathes a cloud of dust in a 15-foot cone that deals 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). The dust mephit can’t use Breath Weapon again for 1d4 rounds.

Dust Mephit

Whining and self-important creatures, dust mephits are known for their tendency to pronounce doom and gloom at every opportunity, lamenting every insignificant and minor difficulty as though it were an insurmountable obstacle and making themselves out to be heroes for struggling valiantly against their cruel fates. They tend to be thin and gaunt, with dusky brown and gray skin and wings.