Perception +11; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +8 (+10 to Escape), Athletics +5 (+7 to High Jump or Long Jump), Stealth +10, Survival +9
Str –1, Dex +4, Con +1, Int –4, Wis +3, Cha +0
AC 21; Fort +7, Ref +10, Will +7
HP 25
Fade Away Trigger A creature within 30 feet that the fading fox is aware of either moves toward the fox or targets it with an ability; Requirements The fading fox is in natural surroundings; Effect The fading fox Hides. If its Stealth check result meets or exceeds the triggering creature’s Perception DC, the fading fox is hidden to that creature. The fading fox can use this reaction even if it is being observed.
Speed 35 feet
Melee jaws +10 (agile, finesse), Damage 1d6+1 piercing
Leaping Pounce As
.Sneak Attack The fading fox deals an additional 1d6 precision damage to flat-footed creatures.
Trackless Step The fading fox always gains the benefits of Cover Tracks in natural surroundings, even while moving at full Speed.
Vanish into the Wilds Requirements The fading fox is in natural surroundings; Effect The fading fox Steps, then Hides, then Sneaks. It can take this Step into natural difficult terrain and can Hide in this way even if it is being observed.
Fading Fox
With fur that shifts between hues of red, dull brown, and silver as it moves, the fading fox vexes any pursuer. It has a knack for escaping traps, leaves no footprints, and seemingly disappears into thin air. Fading foxes have lustrous fur and a robust build that set them apart from their red fox progenitors.