Fetchling Scout

Fetchling Scout

Creature 1

Perception +5; darkvision

Languages Common, Shadowtongue

Skills Acrobatics +7, Athletics +4, Deception +5, Diplomacy +5, Society +3, Stealth +7, Thievery +7

Str +1, Dex +4, Con +2, Int +0, Wis +0, Cha +2

Items chain shirt, dagger

AC 18; Fort +5, Ref +9, Will +5

HP 18

Shadow Blending When the fetchling scout is concealed as a result of dim light, the flat check to target them has a DC of 7, not 5.

Speed 25 feet

Melee dagger +9 (agile, finesse, versatile S), Damage 1d4+1 piercing

Ranged dagger +9 (agile, finesse, thrown 10 feet, versatile S), Damage 1d4+1 piercing

Occult Innate Spells DC 15; 1st 

Shadow Stride (illusion, occult, shadow) Requirement The fetchling is in dim light; Effect The fetchling Strides. They have a +10-foot status bonus to their Speed during this Stride. The DC from shadow blending increases to 11 during this Stride, and the fetchling remains concealed by dim light until the end of the movement, even if they leave dim light during the Stride.

Sneak Attack The fetchling scout’s Strikes deal an additional 1d6 precision damage to flat-footed creatures.