Perception +6; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +8, Athletics +6, Stealth +8
Str +1, Dex +3, Con +1, Int –4, Wis +1, Cha –2
AC 17; Fort +6, Ref +8, Will +4
HP 20 (currently 17); Immunities fire; Weaknesses cold 5
Speed 30 feet, climb 20 feet
Melee jaws +8 (finesse), Damage 1d8+1 piercing plus 1 fire plus grab
Melee claw +8 (agile, finesse), Damage 1d4+1 slashing plus 1 fire
Fiery Pelt Creatures that start their turn grappled by a fiery leopard take 1d4 fire damage. Anyone attempting to grapple a fiery leopard takes 1d4 fire damage for each attempt.