Forge-Spurned

Forge-Spurned

Creature 5

Perception +11; darkvision

Languages Common, Dwarven, Undercommon

Skills Athletics +14, Crafting +14, Droskar Lore +12

Str +5, Dex +2, Con +4, Int +1, Wis +2, Cha +0

Items soul chain ( a cursed +1 

)

AC 22; Fort +15, Ref +9, Will +11

HP 75, eternal damnation, negative healing; Immunities death effects, disease, fire, paralyzed, poison, unconscious; Weaknesses cold 5

Eternal Damnation (divine, necromancy) As long as its soul chain remains intact, a forge-spurned can’t be truly destroyed. It rises again fully healed at the next sundown, even if its physical body was destroyed.

Searing Heat (fire) A creature that touches a forge-spurned (including by Grappling it or hitting it with an unarmed attack) takes 2d6 fire damage with a DC 21 basic Reflex save.

Speed 20 feet

Melee soul chain +15 (disarm, trip), Damage 2d8+5 slashing plus 1d6 fire

Melee warhammer +14 (shove), Damage 1d8+7 bludgeoning

Inflate Bellows Requirement The forge-spurned has used Forge Breath. Effect The forge-spurned draws a massive breath to refill its emptied lungs, enabling it to use Forge Breath again.

Forge Breath (divine, evocation, fire) The forge-spurned breathes a cloud of stinging soot, ash, and glowing embers. This can affect either a 30-foot cone or a 20-foot burst centered on the forge-spurned and persists for 1d4 rounds. Each creature that moves into or starts their turn in the area takes 6d6 fire damage, with a DC 21 basic Reflex save. A creature that fails its save is also blinded for 1 minute. Creatures within the cloud are concealed, though not from the forge-spurned. The forge-spurned can’t use Forge Breath again until it has used Inflate Bellows.

Soul Chain (divine, fire, necromancy) If a creature is slain by an attack from the soul chain and the forge-spurned is able to retain the creature’s corpse, it can bind the creature’s soul into the soul chain (as 

) with a day of work at a forge and a successful DC 20 Crafting check. An individual whose soul is bound in this way can’t be resurrected unless the soul chain is destroyed (Hardness 5, HP 20, BT 10).

Forge-Spurned

Evil dwarves who die having failed to live up to the exacting standards of the duergar god Droskar are sometimes forced to return to the material world as undead abominations known as forge-spurned.

Soul Chains
. Any other creature that has a soul chain must succeed at a DC 22 Will save each day at sundown or transform into a forge-spurned permanently. A forge-spurned stops at nothing to retrieve its soul chain if it’s lost.