Giant Porcupine

Giant Porcupine

Creature 2

Perception +8, low-light vision, scent (imprecise) 30 feet

Skills Athletics +8 (+10 to Climb)

Str +4, Dex +2, Con +4, Int –4, Wis +2, Cha +0

AC 18; Fort +10, Ref +8, Will +6

HP 32

Passive Points A creature that hits a porcupine with an unarmed Strike or a non-reach melee Strike takes 1d8 piercing damage (basic Reflex save). On a critical failure, the creature also takes 1d4 persistent piercing damage as the quills hook into its flesh.

Speed 25 feet

Melee quills +11, Damage 1d8+4 piercing plus embed quill

Melee tail +11, Damage 1d6+4 bludgeoning

Embed Quill A creature damaged by the porcupine’s quills Strike must succeed at a DC 18 Reflex save or some of the quills remain embedded in its body, dealing 1d4 persistent piercing damage.

Rearward Rush Effect The porcupine scuttles backward, quills extended. It Strides twice, then makes a quill Strike. The target is flat-footed against this Strike unless it has seen a Rearward Rush before.