Haunted Nosoi

Haunted Nosoi

Creature 2

Variant 

Perception +8; darkvision, lifesense 60 feet

Languages truespeech

Skills Acrobatics +8

Str –1, Dex +3, Con +1, Int –3, Wis +2, Cha +3

Lifesense (divination, divine) As nosoi psychopomp.

Truespeech The haunted nosoi speaks in Requian, the language of psychopomps, but all creatures hear its words in their native languages.

AC 18; Fort +6, Ref +10, Will +8

HP 28; Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses slashing 3; Resistances negative 3

Vengeful Burst (divine, necromancy) Trigger The haunted nosoi is destroyed or it enters a square adjacent to a corrupted psychopomp in area D5; Effect The haunted nosoi dies as it explodes into a burst of positive energy. This heals all living creatures within 10 feet for 3d6 damage, and if triggered in area D5, the Vengeful Burst deals 2d12 negative damage to any corrupted psychopomps in that area (DC 18 basic Will save).

Speed 15 feet, fly 40 feet

Melee beak +8 (finesse, magical), Damage 1d4+1 piercing