Mage for Hire

Mage for Hire

Creature 3

Perception +7

Languages Common

Skills Arcana +11, Society +9, Stealth +7, Thievery +9

Str +0, Dex +2, Con +1, Int +4, Wis +1, Cha +1

Items invisibility potion, spellbook, staff, thieves’ tools

AC 17; Fort +8, Ref +9, Will +10

HP 31

Speed 25 feet

Melee staff +7 (two-hand d8), Damage 1d4 bludgeoning

Arcane Prepared Spells DC 20, attack +12; 2nd 

; 1st ; Cantrips (2nd) 

Wizard School Spell 1 Focus Point, DC 20; 2nd 

Mage for Hire

Not all mercenaries sell brawn and intimidating glares. Some sell their magical talents to earn a living. While there are many types of mages for hire, some of the sneakiest are specialized in divination, using their skills for infiltration and sabotage.