Mercenary Sailor

Mercenary Sailor

Creature 5

Perception +11

Languages Common

Skills Acrobatics +11, Athletics +13, Sailing Lore +13, Survival +11, Thievery +11

Str +4, Dex +4, Con +3, Int +0, Wis +2, Cha –1

Items 

 (20 )

AC 22; Fort +12, Ref +15, Will +9

HP 75

Shipboard Grace The mercenary sailor is not flat-footed while Balancing or Climbing while on a watercraft.

Speed 25 feet

Melee scimitar +15 (forceful, sweep), Damage 1d6+7 slashing

Ranged shortbow +15 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6+3 piercing

Mobility When the sailor takes a Stride action to move half their Speed or less, that movement does not trigger reactions.

Shipboard Savvy The sailor’s melee Strikes deal 2d6 extra precision damage if both the sailor and the target are on watercraft.