Variant
Perception +14; darkvision
Skills Acrobatics +9, Athletics +16, Stealth +11
Str +6, Dex +1, Con +5, Int –5, Wis +2, Cha –4
AC 21; Fort +15, Ref +13, Will +10
HP 135
Speed 30 feet, climb 30 feet; mudwalking
Mudwalking The mud spiders ignore difficult terrain from mud.
Melee fangs +17, Damage 2d8+8 piercing plus giant tarantula venom
Melee leg +17 (reach 10 feet), Damage 1d12+8 bludgeoning plus Knockdown
Hair Barrage The tarantula flicks its legs, flinging spiky hairs in a 15-foot cone. This deals 4d6 piercing damage with a DC 25 basic Reflex save.
Giant Tarantula Venom (poison); Saving Throw Fortitude DC 23; Maximum Duration 8 rounds; Stage 1 1d6 poison (1 round); Stage 2 1d6 poison, flat-footed, and clumsy 1 (1 round); Stage 3 1d6 poison, flat-footed, and clumsy 2; Stage 4 1d6 poison and paralyzed (1 round).
Giant Tarantula
Tarantulas are ambush predators, but will attack prey in the open.