Nalfeshnee

Nalfeshnee

Creature 14

Perception +25; darkvision, 

Languages Abyssal, Celestial, Draconic; telepathy 100 feet

Skills Abyss Lore +25, Arcana +25, Athletics +28, Deception +26, Diplomacy +24, Intimidation +28, Religion +25

Str +8, Dex +2, Con +8, Int +5, Wis +5, Cha +4

AC 34; Fort +28, Ref +22, Will +23; +1 status to all saves vs. magic

HP 365; Weaknesses cold iron 15, good 15

Forfeiture Aversion A nalfeshnee’s greed is such that losing possessions causes them harm. If an item is stolen from a nalfeshnee, the demon takes 3d6+10 mental damage.

Greedy Grab Trigger A creature critically fails a weapon Strike against the nalfeshnee; Effect The nalfeshnee attempts to Disarm the weapon used in the triggering Strike at a –2 circumstance penalty. On a success, the nalfeshnee steals the weapon.

Speed 30 feet, fly 40 feet

Melee jaws +29 (magical, reach 15 feet), Damage 3d12+14 piercing

Melee claw +29 (agile, magical, reach 15 feet), Damage 3d8+14 slashing

Divine Innate Spells DC 34; 6th 

 (at will),  (at will); 5th  (at will); 4th  (at will); Constant (6th) 

Rituals DC 34; 

Claim Wealth (conjuration, divine, extradimensional) The nalfeshnee steals all unattended items glowing with its Light of Avarice into an extradimensional space. The demon can Interact to regurgitate any number of these items into their hand or onto the ground. If the demon dies, is affected by a teleportation effect, or consumes an extradimensional space (such as a bag of holding), they vomit up all the items.

Light of Avarice (divine, enchantment, light, mental); Frequency once per hour; Effect Beams of unholy light shoot from the nalfeshnee toward four items within 60 feet. If someone is holding or wearing a targeted item, they can keep it from being affected with a successful DC 34 Reflex save. For 1 minute, the affected items glow in nauseating colors. Any non-demon is sickened 2 and slowed 1 as long as it holds, wears, or touches a glowing item. Recovering from the sickness requires a successful DC 29 Will save instead of a Fortitude save. Ending the sickness this way ends the slowed condition and makes the creature temporarily immune to Light of Avarice for 24 hours. If the creature removes or drops the item, both conditions end immediately but the creature doesn’t become immune to Light of Avarice.

Nalfeshnee (Boar Demon)

Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious mortals. Few demons understand the inner workings of the Abyss itself like nalfeshnees, and it’s not unusual for a nalfeshnee to see itself as a servitor of the Abyss itself first rather than bow before a demon lord. Some claim stewardship over the fleshy realms that birth new demons, while others guard sites of particular significance deep in the plane’s secret reaches. A nalfeshnee’s realm in the Abyss can easily surpass the strength and size of the largest mortal kingdoms, for nalfeshnees display a singular gift for managing and manipulating the chaos of the Abyss.