Perception +27; darkvision
Languages Aklo, Common, Necril; telepathy 60 feet
Skills Acrobatics +29, Arcana +31, Athletics +27, Deception +25, Intimidation +27, Stealth +31
Str +6, Dex +8, Con +4, Int +8, Wis +6, Cha +4
AC 37; Fort +23, Ref +27, Will +29
HP 216, fast healing 15, negative healing, plagued coffin restoration; Immunities death effects, disease, paralyzed, poison, sleep; Resistances physical 15 (except magical wood)
Air of Sickness (aura) 30 feet, DC 33
Nosferatu Vulnerabilities
Speed 30 feet, climb 25 feet
Melee fangs +30 (finesse), Damage 3d12+12 piercing plus Drink Blood
Melee claw +30 (agile, finesse), Damage 3d10+12 piercing plus plague of ancients
Divine Innate Spells DC 36; 8th
(×3), (×2)Change Shape (concentrate, divine, polymorph, transmutation) DC 36
Command Thrall (auditory, divine, mental)
Dominate (divine, enchantment, incapacitation, mental, visual) DC 36
Drink Blood (divine, necromancy) When Drinking Blood, the nosferatu regains 21 HP.
Paralytic Fear (divine, incapacitation, mental) DC 33
Plague of Ancients (disease, virulent) DC 36
Nosferatu Overlord
Millennia of feeding on the living can turn the most powerful nosferatus into creatures of indomitable will and walking terror.