Perception +9; darkvision, scent (imprecise) 30 feet
Languages Draconic
Skills Acrobatics +11, Athletics +10, Intimidation +6, Stealth +9, Survival +7
Str +3, Dex +4, Con +2, Int –1, Wis +2, Cha –1
AC 19; Fort +11, Ref +9, Will +7
HP 45; Immunities paralyzed, unconscious; Resistances acid 10
Tail Lash Trigger A creature within reach of the river drake’s tail uses an action to Strike or attempt a skill check. Effect The river drake attempts to Strike the triggering creature with its tail. If it hits, the creature takes a –2 circumstance penalty to the triggering roll.
Speed 20 feet, fly 50 feet, swim 30 feet
Melee fangs +12, Damage 2d8+3 piercing
Melee tail +12 (reach 10 feet), Damage 2d6+3 bludgeoning
Caustic Mucus (acid, arcane, evocation) The river drake spits a ball of caustic mucus up to a range of 50 feet that explodes in a 10-foot burst. Creatures within the burst take 4d6 acid damage (DC 19 basic Reflex save). Those that fail this save also take 1d6 persistent acid damage and take a –5-foot status penalty to their Speed. This Speed reduction ends with the persistent acid damage. The river drake can’t use Caustic Mucus again for 1d6 rounds.
Draconic Frenzy The river drake makes one fangs Strike and two tail Strikes in any order.
Speed Surge (move) The river drake moves up to twice its Speed. It can do this three times per day.
River Drake
Although the glistening scales and sleek, fin-like wings on these drakes give them an appearance reminiscent of river fish, they are actually distant relatives of the black dragon. While smaller than most drakes, river drakes are more than capable of plaguing river travelers and are equally at home above and below the water’s surface. This flexibility allows them to catch a wide variety of prey, from fish and boggards to deer and the occasional ferry passenger.