Scarlet Triad Sniper

Scarlet Triad Sniper

Creature 11

Perception +23; low-light vision

Languages Common, Elven

Skills Acrobatics +22, Athletics +19, Stealth +23, Thievery +21

Str +4, Dex +5, Con +3, Int +1, Wis +4, Cha +0

Items +1 

 (40 ), keys to manacles, +1 , +1 

AC 32; Fort +20, Ref +22, Will +21

HP 195

Backshot Trigger A creature the sniper can see misses it with a ranged weapon Strike. Effect The sniper attempts a ranged Strike against the triggering creature with a –2 penalty.

Speed 30 feet; swiftness

Melee pick +22 (fatal d10, magical), Damage 1d6+10 piercing

Ranged composite longbow +23 (deadly 1d10, magical, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+8 piercing

Rain of Arrows The sniper fires one arrow at each creature they choose within a 15-foot burst. The center of the burst must be within 100 feet of the sniper, but can’t be within 30 feet. The sniper makes each attack roll separately. All attacks count toward the sniper’s multiple attack penalty, but the penalty increases only after all the attacks are made.

Sneak Attack 2d6

Swiftness The sniper’s movement doesn’t trigger reactions.