Perception +33; darkvision
Languages Common, Necril, Osiriani, Requian
Skills Boneyard Lore +32, Diplomacy +30, Intimidation +30, Medicine +34, Performance +30, Religion +34
Str +0, Dex +1, Con +5, Int +4, Wis +6, Cha +4
Items
, of PharasmaAC 40; Fort +31, Ref +25, Will +34; +2 status to all saves vs. mental and possession
HP 260; Immunities death effects, drained; Resistances negative 15
Discerning Aura (aura, divine, necromancy) 30 feet. All undead within the aura glow blue, shedding dim light in a 5-foot radius. Visible undead can’t be concealed while affected by this aura. Invisible undead are concealed while affected by this aura, rather than being undetected.
Immortal As
.Gird in Prayer Trigger An ally within the shabti votary’s aura is the target of a death, mental, or possession effect; Effect The shabti votary girds their ally in protective prayers. The triggering creature gains a +2 status bonus to saving throws against death, mental, and possession effects until the beginning of the shabti votary’s next turn.
Speed 25 feet
Melee dagger +28 (agile, finesse, magical, versatile S), Damage 3d4+18 piercing
Ranged dagger +28 (agile, finesse, magical, thrown 10 feet, versatile S), Damage 3d4+18 piercing
Divine Prepared Spells DC 44, attack +36; 9th
(×5), , , ; 8th , , ; 7th (×2), ; 6th , , ; 5th (×2), ; 4th , , ; 3rd , , ; 2nd , (×2); 1st (×2), ; Cantrips (9th) , , , ,Cleric Domain Spells 2 Focus Points, DC 44; 9th
,Rituals DC 44;
Cremate Undead A shabti votary’s positive energy sets undead alight. When a shabti votary uses a heal spell to damage undead, each undead that takes damage also takes persistent fire damage equal to the spell’s level.
Expand Aura (concentration) Frequency once per turn; Effect The shabti votary focuses their will, expanding the area of their discerning aura by 20 feet for 1 minute. This expansion is cumulative with other uses of Expand Aura.