Price 70,000 gp
Usage worn armor; Bulk 5
This impressive
is built like an impregnable castle, with multiple layers of defense and no weak points. When you activate the armor’s deflect melee trait, you gain a +2 circumstance bonus to AC against melee attacks instead of +1, and you gain 10 temporary Hit Points that last until the start of your next turn.Activate envision; Frequency once per day; Trigger You are reduced to 0 Hit Points or would die from a death effect; Effect You drop to 1 Hit Point instead of being reduced to 0 HP or dying, and you gain 100 temporary Hit Points that last until the start of your next turn.
Activate envision; Frequency once per day; Trigger You would gain or increase the doomed or wounded condition; Effect You avoid gaining or increasing the condition. If the triggering effect imposes both doomed and wounded, choose only one to prevent. This doesn’t remove either of the conditions if you already have them, nor does it prevent the same triggering effect from giving or increasing the prevented condition later.