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rulebooks
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9 digital books add hundreds of Pathfinder 2nd Edition character options, >1000 monsters, & a dragon’s hoard of Game Master resources PLUS a discount on future rulebooks
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Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new rules resource focused on the fundamental building blocks of reality itself!
This free resource contains everything you need to learn how to play Pathfinder, including rules to create your own hero and tools to make your own amazing stories.
This indispensable volume contains the core rules for players and Game Masters, and is your first step on a heroic new journey!
Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft.
Over 400 of fantasy's fiercest foes burst from the pages of this enormous compendium of the most popular and commonly encountered creatures in the world of Pathfinder!
With more than 350 classic and brand new monsters, this rulebook greatly expands on the foes found in the Pathfinder Bestiary.
With more than 300 classic and brand-new monsters, this beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes.
Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide!
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game!
When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder!
This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures.
Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games!
lost omens
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Bring Pathfinder 2nd Edition’s Age of Lost Omens setting to life with sourcebooks filled with rich thematic character options and deep Game Master resources
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A detailed look at the characters that choose to take on oppressors or simply head out on adventures for fame and fortune.
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Delve deep into the Emperor's Peak to visit Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel.
Explore the history of immortal wizard kings, wield explosive and unusual technology, and channel awe-inspiring legends in the Impossible Lands!
The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or now stand beside them!
The Grand Bazaar is Absalom's greatest marketplace featuring items from all over Golarion.
Lost Omens Ancestry Guide places the spotlight on the uncommon and rare ancestries of the Inner Sea, providing information on their cultures and place in the world.
This guide to the Mwangi Expanse offers you the ultimate resource to explore a realm of magic, monsters, and intrigue!
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster.
After the death of its founder-god Aroden, the disappearance of its lord mayor, and attacks from great foes, Absalom is at the crossroads of a new and uncertain destiny!
This indispensable guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens.
The Lost Omens Character Guide features new heritages and feats for existing ancestries as well as three new ancestries for unusual heroes forging a place for themselves.
Pathfinder Society Guide details everything you need to know about the Pathfinder Society, from membership, to the factions, to the lodges across the Inner Sea region.
No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear.
When the armies of the Whispering Tyrant marched on Lastwall, the keeps and cities may have fallen, but its people and their spirit did not falter!
standalone adventures
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12 Pathfinder 2nd Edition standalone adventures to enthrall your players with hours of action & intrigue PLUS a discount on future standalone adventures
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On the cusp of completing a grand project, a trio of renowned artists suddenly go missing. Who could be behind such treachery—and why? 4th-level Adv.
As people scatter to safety in the dusty streets, its up to the group of gunslingers in the bar to set things right.
A group of new adventurers traveling through the village of Etran's Folly—also known as Plaguestone—must come together to solve the murder of a friend.
Expose the secrets of the Gray Gardeners with new monsters, new magic items, and new challenges to test the mightiest heroes. Adventure for 16th level.
The graduates of the Magaambya are known as some of the greatest wielders of magic in Golarion. It's time to take the first steps to greatness. Adventure for 1st level.
After their captain's death in prison, the four released crewmembers receive a message from the deceased captain pointing them to treasure he hid for them.
Invited to a hunting lodge to attend a grand dinner, the PCs are in for a treat.
Assigning several agents to the mission, the Red Mantis intend to infiltrate the noble’s manor and execute her for her slight against their order.
Always living in the shadows is hard when you're a clever and regal creature like a kobold. Now it's time to make a name for yourself and bring honor to your clan.
In the cosmopolitan trading city of Kibwe, in the Mwangi Expanse, innocent people struck by a terrible curse known as the slithering are melting into malevolent oozes.
What truth lies behind the tragic past that empowers the evil that grips the mansion, and what might happen if the sinister influences build beyond the breaking point?
An exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes' doorstep!
Whispers of conspiracies, people vanishing off the streets, and the death of a prominent local religious leader have the city of Korvosa on edge. Adventure for 11th level
adventure paths
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A three-part campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers.
Player-friendly, spoiler-free information and tips for the Gatewalkers Adventure Path.
Trek into the ancient forest realm in search of answers: find violent druids, wicked fey hunters, paranoid townsfolk, and an enigmatic bogeyman... 1st-4th level.
Find a living god and seal away an ancient evil, by traveling across frigid northlands toward the demon-ravaged wastes of Sarkoris.. 4th-8th level.
A megadungeon full of beasts, traps, and a spiteful villain determined to rise again! The complete Adventure Path taking characters from levels 1 to 11.
Everything players need to create characters for their adventures through Ruins of the Gauntlight and beyond.
When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. 1st level adventure
The Abomination Vaults sprawl far beneath the mysterious Gauntlight, and it's time to take weapons, torches, and wits into the deeper dungeons. 5th level adventure
An action-packed adventure for classic fantasy heroes, along with new rules, monsters, and more! The complete Adventure Path takes characters from level 1 to 18.
Everything players need to create characters for their adventures through Hellknight Hill and beyond.
Fires burn atop the ruined citadel on Hellknight Hill, sending plumes of red smoke into the air that could be a call for help. 1st-4th level adventure.
The heroes must travel through to the lands beyond Hellknight Hill, where they will make new allies, face new enemies, and do much, much more! 5th–8th level adventure.
Following clues and utilizing a portal, the heroes come to the recently founded nation of Ravounel, where they must stand against the Scarlet Triad. 9th–level adventure.
The Scarlet Triad have been tracked to the Five Kings Mountains where they have forged an alliance with a terrifying dragon. A 12th-14th level adventure.
The Scarlet Triad have been defeated twice before, and now the time has come for the heroes to confront them in their stronghold. A 15th-17th level adventure.
A six-part adventure in which the agents must take down Absalom's criminal masterminds to ensure the Radiant Festival's success and the safety of Absalom’s citizens.
A spoiler-free guide for the Agents of Edgewatch Adventure Path that gives players everything they need to root out evil in Absalom.
Tasked with fighting crime during the Radiant Festival, the detectives learn that the fair has attracted many villains, including a sadistic serial murderer. 1st-level.
The agents unravel a series of clues to stop a robbery, which ultimately leads them into Absalom's network of catacombs and a vicious murder cult. 4th- or 5th-level.
The agents find themselves caught between two sides of a gang war as they perform a daring heist and investigate a plot that threatens thousands of lives! 9th-level.
The agents apprehend the Infector, but they must hole up in Hunting Lodge Seven and barricade themselves and their prisoner against mysterious assailants. 12th-level.
The heroes work for an infamous crime lord to perform a daring prison break, then must find a way to clear their names and exact justice on their enemies. 15th-level.
The Blood Lords Adventure Path, is a six-part, campaign in which the characters rise from troubleshooters to join the Blood Lords who rule a land of the dead. 1st-20th
Everything players need to create characters for their adventures through Zombie Feast and beyond.
The undead nation of Geb gains most of its trade from the export of food from zombie-worked farms, but one farm is the site of strange occurrences. 1st Level Adventure.
After stopping a poisonous plot against the living population of Graydirge, the characters must seek out the hag pulling the strings from behind the scenes. 4th Level Adv
The Field of Maidens, an eerie stretch along the nation of Geb's southern border, lies studded with the petrified remains of invaders from centuries past. 8th Level Adv
The new aristocrats of Geb must manage hidden dangers—all while investigating the plot to poison living residents across Geb and beyond. 11th-level Adv.
The newest Blood Lords follow the trail of a deadly plot to the bone-walled metropolis of Yled, gearing up for war against the undead nation's greatest enemy. 15th Adv
Pathfinder’s most-popular campaign ever! Explore the Stolen Lands, defeat its dangers, and build a brand new nation. 1st- to 20th-level Adv.
Seven fully detailed companions inspired by the Kingmaker video game introducing new character options, downtime activities, and more!
An action-packed adventure for renegade outlaws, along with support articles, rules, monsters, and more! The complete Adventure Path taking characters from level 1 to 11.
Everything players need to create characters for their adventures through Punks in a Powderkeg and beyond.
A ragtag band of gunslinging outlaws get their hands dirty in the greasy alleyways and whisky-soaked saloons of Alkenstar. Adventure for 1st level.
A ragtag band of gunslinging outlaws get their hands dirty in the greasy alleyways and whisky-soaked saloons of Alkenstar, the City of Smog. Adventure for 4th level.
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