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Pathfinder Primer
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Table Of Contents
Chapter 1: Introduction
Chapter 2: Ancestries & Backgrounds
Dwarf
Elf
Goblin
Human
Aiuvarin
Dromaars
Backgrounds
Languages
Chapter 3: Classes
Cleric
Fighter
Rogue
Wizard
Familiars
Archetypes
v
Chapter 4: Skills
Skill Actions
Skill Checks and DCs
General Skill Actions
Skill Descriptions
Chapter 5: Feats
Chapter 6: Equipment
Armor
Shields
Weapons
Gear
Adventuring Gear
Alchemical Gear
Services
Chapter 7: Spells
Spell Lists
Spell Descriptions
Focus Spells
Chapter 8: Playing the Game
Rules Overview
Checks
Damage Rolls
Immunity, Weakness, and Resistance
Hit Points, Healing, and Dying
Hero Points
Actions
Movement
Effects
Area
Afflictions
Perception and Detection
Encounter Mode
Exploration Mode
Downtime Mode
Chapter 9: Character Wealth
Chapter 10: Crafting & Treasure
Using Items
Armor Runes
Armor
Shield Rune
Shields
Weapon Runes
Magic Weapons
Alchemy
Materials
Consumables
Held Items
Staves
Wands
Worn Items
Artifacts
Intelligent Items
Cursed Items
Relics
Conditions Appendix
Condition Values
Overriding Conditions
List of Conditions
Credits