The Destiny War
The Destiny War
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More scattered cards of the mysterious and powerful Harrow deck known as the Deck of Destiny must be gathered before those who would use the Harrow's power to alter fate itself for their own needs can get them first. But this time, the cards come to the heroes when one of their competitors grows aggressive and attacks them in their own home. Only by gathering allies, exploring an ancient ruin, and exploring a corrupted demiplane can the heroes stand a chance over their latest enemy—a demonic mercenary who's taken an apocryphal Harrow card as his own identity. 

The Destiny War is a Pathfinder adventure for four 14th-level characters. This adventure continues the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including another 18 powerful cards from the Deck of Destiny, and a mix of monsters to torment the player characters.

Purchasing this digital title unlocks the content in the digital reader on Pathfinder NEXUS, as well as in additional tools as they become available during Early Access.

Table Of Contents

The Destiny War

by Chris S. Sims

Campaign Overview

Chapter 1: Battle of Harrow Court

Chapter 2: Cards of Kho

Chapter 3: Harrowed Realm

Chapter 4: Wolves’ Den

Credits

Adventure Toolbox

by James Jacobs, Chris S. Sims, and Jason Tondro

Player Rules

  • Feats
  • Magic Items
  • Deck of Destiny

Creatures

  • Demon, Ghalzarokh
  • Demon, Katpaskir
  • Demon Throng
  • Derhii
  • Hadi
  • Velstrac, Ephialtes
  • Velstrac, Vincuvicar

NPCs

  • All-Seeing Hajeck
  • The Prince of Wolves
  • Usilket