The Worst of All Possible Worlds
The Worst of All Possible Worlds
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The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes who seek to defend the very future of reality from being set in stone, but fate itself has its own plans. Will the heroes of Stolen Fate make their own way into an unknown future and clash against the very creators of this potent magical artifact, or is destiny truly a force that cannot be withstood? 

The Worst of All Possible Worlds is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including the final 18 powerful cards from the Deck of Destiny, and several brand new monsters to test even the mightiest of heroes.

Purchasing this digital title unlocks the content in the digital reader on Pathfinder NEXUS, as well as in additional tools as they become available during Early Access.

Table Of Contents

Worst of All Possible Worlds

by Luis Loza

Campaign Overview

Chapter 1: All is Lost

Chapter 2: In the Land of Norns

Chapter 3: Reclaiming Fate

Beyond the Campaign

by Luis Loza

Credits

Adventure Toolbox

by James Jacobs, Luis Loza, and Jason Tondro

Player Rules

  • Magic Items
  • The Deck of Destiny

Creatures

  • Daemon, Obcisidaemon
  • Daemon, Phasmadaemon
  • Harrowkin
  • Nornhound
  • Suvarden

NPCs

  • The Harrowing Three
  • Raven Nicoletta
  • Zellara Esmeranda