Upgrade to a Demiplane Membership and share this book with up to 24 of your friends. Learn how here.
Bundle and save! Get 25% off regular Demiplane prices with an Ultimate Bundle!
A Pathfinder Society Scenario designed for 3rd- through 6th-level characters.
The Pathfinder dig site near the Tskikha iruxi enclave in the Blackwood Swamp was, for some time now, considered one of the safer Azlanti ruins to investigate, to the point that it was used as field training for groups of initiates. Having been cleared out years ago by agents, the site was an archeological treasure trove for learning of the elemental magics of ancient Azlant. Something has gone wrong though. The elemental planes have changed in ways that scholars are, even now, struggling to understand, and the latent power within those ruins has manifested. It's been weeks since anyone has heard from the initiates currently on site or the iruxi allies nearby. The Pathfinders must race against time into the bizarre magics wrought by the elements to rescue the Blackwood lost.
Written by Alison Cybe
Scenario tags: Faction (Envoy's Alliance, Verdant Wheel)
Purchasing this digital title unlocks the content in the digital reader on Pathfinder NEXUS, as well as in additional tools as they become available during Early Access.
Adventure Background
Getting Started
Into the Swamp
Short-Term Sanctuary
Into the Maelstrom
Conclusion
Chronicle Code: TFWG
Play Time: 4–5 Hours
Levels: 3-6
Players: 3-6
Appendix 1: Level 3-4 Encounters
Appendix 2: Level 5–6 Encounters
Appendix 3: Game Aids