Hoof, Cinder, and Storm
Hoof, Cinder, and Storm
$24.99

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Having bested an orc hold and proven they’re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen’s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen’s ongoing fight for survival.

Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!

In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax’s call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs’ homeland into a desperate battlefield. With the PCs’ help, Belkzen won’t just survive, but will earn the respect it has always deserved!

Written by: David Schwartz and Shay Snow, with Leo Glass and Ruvaid Virk.

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Table Of Contents

Campaign Overview

Hoof, Cinder, and Storm

by David Schwartz and Shay Snow

Chapter 1: Stampede of Bone

Chapter 2: The Battle for Blisterwell

Chapter 3: Tracks of the Past

Belkzen Operations

by Ruvaid Virk

Quahs of Moon and Sun

by Shay Snow

Adventure Toolbox

by Leo Glass

New Items

Creatures

  • Aurochs Herd
  • Blisterwell Oathrisen
  • Storm Spirits
  • Trighoul
  • War Pig

NPCs

  • Zdagren Half-Ear

Credits